News
The VirtuPortal
virtuportal
Contests
contests
Subscribe
subscribe
About Us
about
Help
help

home
News Sections:

 
 
 

Link to:

Spectrum: Interactive Media & Online Developer News

The WAVE Report
 

Calendar


  • Deform 2000 Geneva, Switzerland
    November 29 and November 30 (morning)
  • Avatars 2000 Lausanne, Switzerland
    November 30 (afternoon) and December 1, 2000
  • Streaming Media West 2000,
    December 12-14 in San Jose

  • Stuttgarter Filmwinter 2001
    January 18-21
  • Web3D 2001 Conference
    February 19-22 in Paderborn, Germany
  • USC Series: Creating for Convergence/Designing for Divergence

Deform 2000 Geneva, Switzerland
November 29 and November 30 (morning)

2000 3eme cycle Romand Informatique, IFIP Working Group 5.10 (Computer Graphics and Virtual Worlds)

Virtual Humans with their soft tissues, skin, muscles, organs, and clothes are deformables. There are many methods for representing these structures and deform them. These methods may be geometric or physics-based. Contributions describing original research, surveys and applications in the following areas are solicited: Deformations of human bodies Facial deformations Muscle, tissues and skin models Cloth modelling and animation Deformations for Virtual surgery Free-form deformations Metaballs and implicit surfaces Elastic models
Mailto deform2000@miralab.unige.ch for more information.


Avatars 2000 Lausanne, Switzerland
November 30 (afternoon) and December 1, 2000

3eme cycle Romand Informatique With the increasing success of Networked Virtual Environments, Games and Web 3D, there is a need for new techniques for creating and animating Virtual Humans. Users may be represented by realistic avatars they control, but also autonomous Virtual Humans agents can now inhabitate these Virtual Worlds. Contributions describing original research, surveys and applications in the following areas are solicited: Techniques for creating avatars Techniques for animating avatars Autonomous Virtual Human agents Autonomous groups and crowds Talking heads in TV and multimedia systems Motion capture techniques Avatars in Networked Virtual Environments Avatars and agents for games Web 3D characters Mailto: avatars2000@lig.di.epfl.ch for more information.



Streaming Media West 2000,
December 12-14 in San Jose

Over 15,000 streaming media professionals and enthusiasts will be in attendance at the Streaming Media West 2000 conference to be held in San Jose's McEnery Convention Center, December 12-14. The convention provides information and exhibits on the latest in streaming technology, the Broadband Content Marketplace presenting a gallery of streaming content, six keynote speakers, and over 200 panelists. http://www.streamingmedia.com/west


Stuttgarter Filmwinter 2001
January 18-21

This excellent annual event in Stuttgart, Germany is growing every year in quality and scope. Join Film and New Media Visionaries in exploring art and technology. In addition to screenings, presentations, and panels this festival will include a feature exhibition called Sound-Space where 3D and audio media meet. 5 selections will also be turned into Multi_user worlds for participants to share the explorations.
http://www.wand5.de
http://www.sound-space.de


Web3D 2001 Conference
February 19-22 in Paderborn, Germany

The Premier symposium on Web3D media technologies returns to Europe for the second time. Papers, courses, showfloor, and the Web3D RoundUP will happen in the Heinz-Nixdorf technology museum. Learn and network with industry leaders at this premier conference... a wicked good time! VRML, X3D, MPEG-4, and more@!

http://www.c-lab.de/web3d


Ongoing: Spring 2001

USC Series: Creating for Convergence/Designing for Divergence

Annenberg Center for Communication presents a dialogue series on the challenges of creating entertainment content in a multi-platform world. Subtitled "Dialogues on the Future of Content Creation," the series is being hosted by Celia Pearce, research associate, Annenberg Center for Communication and author of The Interactive Book: A Guide to the Interactive Revolution.

Location: Davidson Conference Center, University of Southern California, 3415 Figueroa Street (on the southwest corner of Figueroa and Jefferson Boulevards.), Los Angeles, California 90089-0871 (Parking is available across the street on Figueroa).

Series events include:

  • * Web-O-Vision: Integrated Television and Internet Content
    (October 26, 2000)
  • * Interactive Television is Here: It's Called the Game Console
    (November 30, 2000)
  • * The Audience Takes Over: Participant as Collaborator
    (January 18, 2001)
  • * Story-as-Place: Theme & Location-Based Entertainment
    (February 15, 2001)
  • * Toys that Think...and Talk...And Learn (March 15, 2001)
  • * Road Movie: The Future of Mobile Entertainment (April 19, 2001)

Events begin at 7:00 p.m., hors d'oeuvres and refreshments provided., free to the public. For series and event description, list of speakers and a map, visit http://www.annenberg.edu/convergence-divergence. For info contact Celia Pearce at (213) 743-1945 or mailto:cpearce@annenberg.edu.

Questions, Comments, and Suggestions about this site can be emailed to: [webmaster]

VirtuWorlds, VirtuWorld, VirtuPortal, and 3DEZine are Trademarks of VIRTUWORLDS LLC.
No unauthorized uses are permitted.

© VirtuWorlds 1999, 2000